Галактическая карта Helldivers 2
Галактическая война в Helldivers 2 идёт на общей для всего сообщества карте. Планеты сгруппированы по секторам, у каждой свой биом и погодные условия, а захват или потеря территории зависит от успеха всех игроков онлайн. Ниже — уровни сложности и каталог планет с секторами.

Уровни сложности
Перед вылетом на планете выбирается сложность от 1-го до 10-го уровня. От неё зависят награды: медали, ордерные жетоны и опыт растут вместе со сложностью. Множители варьируются примерно от +25% на среднем уровне до +300% на максимальном Super Helldive. На высоких сложностях появляются бронированные враги, дополнительные цели и плотный спавн противников.
| Уровень | Название |
|---|---|
| 1 | Trivial |
| 2 | Easy |
| 3 | Challenging |
| 4 | Hard |
| 5 | Extreme |
| 6 | Suicide Mission |
| 7 | Impossible |
| 8 | Helldive |
| 9 | Super Helldive |
Названия уровней приведены по сообществу; часть промежуточных уровней в игре подписана иначе в зависимости от версии.
Планеты и секторы
Каталог планет с сектором, биомом и условиями из игровой вики. Условия влияют на видимость, передвижение и расход выносливости, поэтому учитывайте их при выборе снаряжения.
| Планета | Сектор | Биом | Условия |
|---|---|---|---|
| Acamar IV | Jin Xi Sector | Plains | Rainstorms – Torrential rainstorms reduce visibility . |
| Achernar Secundus | Borgus Sector | Plains | Rainstorms – Torrential rainstorms reduce visibility . |
| Achird III | Borgus Sector | Rocky Canyons | Tremors – Frequent earthquakes stun players and enemies alike. |
| Acrab XI | Ursa Sector | Ionic Crimson | Ion Storms – Ion storms intermittently disable Stratagems . |
| Acrux IX | Ursa Sector | Boneyard | Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat… |
| Acubens Prime | Gallux Sector | Ethereal Jungle | None |
| Adhara | Gallux Sector | Scorched Moor | Fire Tornados – Planet is ravaged by deadly fire tornados . Intense Heat – Periods of… |
| Aesir Pass | Hydra Sector | Deadlands | Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units. |
| Afoyay Bay | Gallux Sector | Plains | Rainstorms – Torrential rainstorms reduce visibility . |
| Ain-5 | Hanzo Sector | Deadlands | Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units. |
| Alairt III | Hanzo Sector | Ionic Jungle | Ion Storms – Ion storms intermittently disable Stratagems . |
| Alamak VII | Hanzo Sector | Ethereal Jungle | None |
| Alaraph | Akira Sector | Deadlands | Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units. |
| Alathfar XI | Akira Sector | Icy Glaciers | Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat… |
| Alderidge Cove | Omega Sector | Autumn Forest | — |
| Alta V | Korpus Sector | Volcanic Jungle | Rainstorms – Torrential rainstorms reduce visibility . Volcanic Activity – Volcanos throw… |
| Andar | Akira Sector | Tundra | None |
| Angel's Venture | Orion Sector | Tundra | None |
| Arkturus | Arturion Sector | Icy Glaciers | Blizzards – Intense blizzards reduce mobility and moderately reduce visibility for both… |
| Asperoth Prime | Akira Sector | Basic Swamp | Rainstorms – Torrential rainstorms reduce visibility . |
| Atrama | Idun Sector | Haunted Swamp | Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units. |
| Aurora Bay | Valdis Sector | Tundra | None |
| Azterra | Orion Sector | Rocky Canyons | Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units. |
| Azur Secundus | Sten Sector | Desert Cliffs | Intense Heat – Periods of high temperatures increase stamina drain and speed up heat… |
| Baldrick Prime | Meridian Sector | Volcanic Jungle | Rainstorms – Torrential rainstorms reduce visibility . Volcanic Activity – Volcanos throw… |
| Barabos | Marspira Sector | Basic Swamp | Rainstorms – Torrential rainstorms reduce visibility . |
| Bashyr | Gallux Sector | Haunted Swamp | Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units. |
| Basquine VIII | Rigel Sector | Autumn Forest | None |
| Bekvam III | Nanos Sector | Ethereal Jungle | None |
| Bellatrix | Guang Sector | Plains | Rainstorms – Torrential rainstorms reduce visibility . |
| Big Rock | Sten Sector | Desert Oasis | Intense Heat – Periods of high temperatures increase stamina drain and speed up heat… |
| Blistica | Gellert Sector | Scorched Moor | Fire Tornados – Planet is ravaged by deadly fire tornados . Intense Heat – Periods of… |
| Bore Rock | Falstaff Sector | Basic Swamp | Rainstorms – Torrential rainstorms reduce visibility . |
| Borea | Sagan Sector | Icy Glaciers | Blizzards – Intense blizzards reduce mobility and moderately reduce visibility for both… |
| Botein | Guang Sector | Acidic Badlands | Acid Storms – Corrosive acid storms temporarily reduce armor effectiveness for both enemy… |
| Brilliance | Orion Sector | Deciduous Forest | None |
| Brink-2 | Tarragon Sector | Ionic Jungle | Ion Storms – Ion storms intermittently disable Stratagems . |
| Bunda Secundus | Tarragon Sector | Tundra | None |
| Calypso | Saleria Sector | Rocky Canyons | Tremors – Frequent earthquakes stun players and enemies alike. |
| Canopus | Tarragon Sector | Desert Cliffs | Intense Heat – Periods of high temperatures increase stamina drain and speed up heat… |
| Caph | Theseus Sector | Basic Swamp | Rainstorms – Torrential rainstorms reduce visibility . |
| Caramoor | Korpus Sector | Desert Dunes | Intense Heat – Periods of high temperatures increase stamina drain and speed up heat… |
| Castor | Theseus Sector | Rocky Canyons | Tremors – Frequent earthquakes stun players and enemies alike. |
| Cerberus IIIc | Cancri Sector | Desert Cliffs | Intense Heat – Periods of high temperatures increase stamina drain and speed up heat… |
| Charbal-VII | Andromeda Sector | Acidic Badlands | Acid Storms – Corrosive acid storms temporarily reduce armor effectiveness for both enemy… |
| Charon Prime | Andromeda Sector | Ionic Crimson | Ion Storms – Ion storms intermittently disable Stratagems . |
| Choepessa IV | Trigon Sector | Boneyard | Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat… |
| Choohe | Lacaille Sector | Desert Dunes | Intense Heat – Periods of high temperatures increase stamina drain and speed up heat… |
| Chort Bay | Lacaille Sector | Acidic Badlands | Acid Storms – Corrosive acid storms temporarily reduce armor effectiveness for both enemy… |
| Cirrus | Orion Sector | Deadlands | Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units. |
| Claorell | Tanis Sector | Moon | Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat… |
| Clasa | Tanis Sector | Basic Swamp | Rainstorms – Torrential rainstorms reduce visibility . |
| Crimsica | Draco Sector | Ionic Crimson | Ion Storms – Ion storms intermittently disable Stratagems . |
| Crucible | Korpus Sector | Tundra | None |
| Curia | Marspira Sector | Moon | Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat… |
| Cyberstan | Valdis Sector | Cyberstan Megafactory | Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat… |
| Darius II | Borgus Sector | Acidic Badlands | Acid Storms – Corrosive acid storms temporarily reduce armor effectiveness for both enemy… |
| Darrowsport | Barnard Sector | Acidic Badlands | Acid Storms – Corrosive acid storms temporarily reduce armor effectiveness for both enemy… |
| Demiurg | Tanis Sector | Tundra | None |
| Deneb Secundus | Arturion Sector | Boneyard | Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat… |
| Diaspora X | L'estrade Sector | Desert Dunes | Intense Heat – Periods of high temperatures increase stamina drain and speed up heat… |
| Diluvia | Gothmar Sector | Tundra | None |
| Dolph | Nanos Sector | Moon | Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat… |
| Draupnir | Xzar Sector | Plains | Rainstorms – Torrential rainstorms reduce visibility . |
| Duma Tyr | Nanos Sector | Tundra | None |
| Durgen | Severin Sector | Desert Dunes | Intense Heat – Periods of high temperatures increase stamina drain and speed up heat… |
| East Iridium Trading Bay | Tarragon Sector | Basic Swamp | Rainstorms – Torrential rainstorms reduce visibility . |
| Effluvia | Cancri Sector | Rocky Canyons | Tremors – Frequent earthquakes stun players and enemies alike. |
| Electra Bay | Arturion Sector | Plains | Rainstorms – Torrential rainstorms reduce visibility . |
| Elysian Meadows | Guang Sector | Ionic Crimson | Ion Storms – Ion storms intermittently disable Stratagems . |
| Emeria | Kelvin Sector | Rocky Canyons | Tremors – Frequent earthquakes stun players and enemies alike. |
| Emorath | Meridian Sector | Ethereal Jungle | None |
| Enuliale | L'estrade Sector | Ionic Crimson | Ion Storms – Ion storms intermittently disable Stratagems . |
| Epsilon Phoencis VI | L'estrade Sector | Icy Glaciers | Blizzards – Intense blizzards reduce mobility and moderately reduce visibility for both… |
| Erata Prime | Umlaut Sector | Desert Cliffs | Intense Heat – Periods of high temperatures increase stamina drain and speed up heat… |
| Erson Sands | Falstaff Sector | Desert Cliffs | Intense Heat – Periods of high temperatures increase stamina drain and speed up heat… |
| Esker | Falstaff Sector | Acidic Badlands | Acid Storms – Corrosive acid storms temporarily reduce armor effectiveness for both enemy… |
| Estanu | Draco Sector | Boneyard | Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat… |
| Eukoria | Morgon Sector | Boneyard | Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat… |
| Euphoria III | Hawking Sector | Moon | Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat… |
| Fenmire | Marspira Sector | Plains | Rainstorms – Torrential rainstorms reduce visibility . |
| Fenrir III | Umlaut Sector | Moon | Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat… |
| Fori Prime | Draco Sector | Rocky Canyons | Tremors – Frequent earthquakes stun players and enemies alike. |
| Fornskogur II | Barnard Sector | Basic Swamp | Rainstorms – Torrential rainstorms reduce visibility . |
| Fort Justice | Kelvin Sector | Ethereal Jungle | None |
| Fort Sanctuary | Cancri Sector | Ionic Crimson | Ion Storms – Ion storms intermittently disable Stratagems . |
| Fort Union | Orion Sector | Plains | Rainstorms – Torrential rainstorms reduce visibility . |
| Freedom Peak | Cantolus Sector | Ionic Crimson | Ion Storms – Ion storms intermittently disable Stratagems . |
| Fronteria | Umlaut Sector | Desert Oasis | Intense Heat – Periods of high temperatures increase stamina drain and speed up heat… |
| Fury | Xzar Sector | Magma Desert | Intense Heat – Periods of high temperatures increase stamina drain and speed up heat… |
| Gacrux | Jin Xi Sector | Basic Swamp | Rainstorms – Torrential rainstorms reduce visibility . |
| Gaellivare | Talus Sector | Volcanic Jungle | Rainstorms – Torrential rainstorms reduce visibility . Volcanic Activity – Volcanos throw… |
| Gar Haren | Jin Xi Sector | Haunted Swamp | Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units. |
| Gatria | Jin Xi Sector | Ionic Crimson | Ion Storms – Ion storms intermittently disable Stratagems . |
| Gemma | Ursa Sector | Ionic Jungle | Ion Storms – Ion storms intermittently disable Stratagems . |
| Gemstone Bluffs | L'estrade Sector | Plains | Rainstorms – Torrential rainstorms reduce visibility . |
| Genesis Prime | Rictus Sector | Ionic Jungle | Ion Storms – Ion storms intermittently disable Stratagems . |
| Grafmere | Rictus Sector | Boneyard | Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat… |
| Grand Errant | Farsight Sector | Scorched Moor | Fire Tornados – Planet is ravaged by deadly fire tornados . Intense Heat – Periods of… |
| Gunvald | Sagan Sector | Ionic Crimson | Ion Storms – Ion storms intermittently disable Stratagems . |
| Hadar | Ferris Sector | Icy Glaciers | Blizzards – Intense blizzards reduce mobility and moderately reduce visibility for both… |
| Haka | Leo Sector | Deadlands | Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units. |
| Haldus | Ferris Sector | Basic Swamp | Rainstorms – Torrential rainstorms reduce visibility . |
| Halies Port | Leo Sector | Boneyard | Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat… |
| Heeth | Orion Sector | Icy Glaciers | Blizzards – Intense blizzards reduce mobility and moderately reduce visibility for both… |
| Hellmire | Mirin Sector | Scorched Moor | Intense Heat – Periods of high temperatures increase stamina drain and speed up heat… |
| Herthon Secundus | Ferris Sector | Scorched Moor | Fire Tornados – Planet is ravaged by deadly fire tornados . Intense Heat – Periods of… |
| Hesoe Prime | Rigel Sector | Icy Glaciers | Blizzards – Intense blizzards reduce mobility and moderately reduce visibility for both… |
| Heze Bay | Hanzo Sector | Desert Dunes | Intense Heat – Periods of high temperatures increase stamina drain and speed up heat… |
| Hort | Rigel Sector | Plains | Rainstorms – Torrential rainstorms reduce visibility . |
| Hydrobius | Omega Sector | Desert Cliffs | Intense Heat – Periods of high temperatures increase stamina drain and speed up heat… |
| Hydrobius - Void | The Void | Desert Cliffs | Intense Heat – Periods of high temperatures increase stamina drain and speed up heat… |
| Hydrofall Prime | Barnard Sector | Rocky Canyons | Tremors – Frequent earthquakes stun players and enemies alike. |
| Igla | Kelvin Sector | Boneyard | Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat… |
| Ilduna Prime | Meridian Sector | Tundra | None |
| Imber | Talus Sector | Scorched Moor | Fire Tornados – Planet is ravaged by deadly fire tornados . Intense Heat – Periods of… |
| Inari | Korpus Sector | Boneyard | Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat… |
| Ingmar | Xzar Sector | Ionic Crimson | Ion Storms – Ion storms intermittently disable Stratagems . |
| Iridica | Iptus Sector | Ethereal Jungle | None |
| Iro | Rictus Sector | Haunted Swamp | Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units. |
| Irulta | Saleria Sector | Volcanic Jungle | Rainstorms – Torrential rainstorms reduce visibility . Volcanic Activity – Volcanos throw… |
| Ivis | Celeste Sector | Basic Swamp | Rainstorms – Torrential rainstorms reduce visibility . |
| Julheim | Nanos Sector | Icy Glaciers | Blizzards – Intense blizzards reduce mobility and moderately reduce visibility for both… |
| K | Trigon Sector | Magma Desert | Intense Heat – Periods of high temperatures increase stamina drain and speed up heat… |
| Karlia | Omega Sector | Scorched Moor | Fire Tornados – Planet is ravaged by deadly fire tornados . Intense Heat – Periods of… |
| Keid | Akira Sector | Desert Dunes | Intense Heat – Periods of high temperatures increase stamina drain and speed up heat… |
| Kelvinor | Cantolus Sector | Icy Glaciers | Blizzards – Intense blizzards reduce mobility and moderately reduce visibility for both… |
| Kerth Secundus | Rictus Sector | Tundra | None |
| Khandark | Guang Sector | Haunted Swamp | Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units. |
| Kharst | Gallux Sector | Ionic Crimson | Ion Storms – Ion storms intermittently disable Stratagems . |
| Kirrik | Arturion Sector | Volcanic Jungle | Rainstorms – Torrential rainstorms reduce visibility . Volcanic Activity – Volcanos throw… |
| Klaka 5 | Alstrad Sector | Haunted Swamp | Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units. |
| Klen Dahth II | Altus Sector | Desert Dunes | Intense Heat – Periods of high temperatures increase stamina drain and speed up heat… |
| Kneth Port | Alstrad Sector | Scorched Moor | Intense Heat – Periods of high temperatures increase stamina drain and speed up heat… |
| Krakabos | Iptus Sector | Basic Swamp | Rainstorms – Torrential rainstorms reduce visibility . |
| Krakatwo | Celeste Sector | Boneyard | Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat… |
| Kraz | Alstrad Sector | Rocky Canyons | Tremors – Frequent earthquakes stun players and enemies alike. |
| Kuma | Hawking Sector | Rocky Canyons | Tremors – Frequent earthquakes stun players and enemies alike. |
| Kuper | Theseus Sector | Ionic Jungle | Ion Storms – Ion storms intermittently disable Stratagems . |
| Lastofe | Theseus Sector | Desert Dunes | Intense Heat – Periods of high temperatures increase stamina drain and speed up heat… |
| Leng Secundus | Quintus Sector | Acidic Badlands | Acid Storms – Corrosive acid storms temporarily reduce armor effectiveness for both enemy… |
| Lesath | Lacaille Sector | Boneyard | Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat… |
| Liberty Ridge | Meridian Sector | Ionic Crimson | Ion Storms – Ion storms intermittently disable Stratagems . |
| Luxuriant | Jin Xi Sector | Deciduous Forest | None |
| Maia | Severin Sector | Moon | Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat… |
| Malevelon Creek | Severin Sector | Ionic Jungle | Ion Storms – Ion storms intermittently disable Stratagems . |
| Mantes | Xzar Sector | Volcanic Jungle | Rainstorms – Torrential rainstorms reduce visibility . Volcanic Activity – Volcanos throw… |
| Marfark | Andromeda Sector | Icy Glaciers | Blizzards – Intense blizzards reduce mobility and moderately reduce visibility for both… |
| Marre IV | Barnard Sector | Scorched Moor | Fire Tornados – Planet is ravaged by deadly fire tornados . Intense Heat – Periods of… |
| Mars | Sol Sector | sandy_tutorial | None |
| Martale | Andromeda Sector | Tundra | None |
| Martyr's Bay | Cantolus Sector | Boneyard | Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat… |
| Mastia | Marspira Sector | Desert Dunes | Intense Heat – Periods of high temperatures increase stamina drain and speed up heat… |
| Matar Bay | Andromeda Sector | Plains | Rainstorms – Torrential rainstorms reduce visibility . |
| Maw | Idun Sector | Scorched Moor | Fire Tornados – Planet is ravaged by deadly fire tornados . Intense Heat – Periods of… |
| Meissa | Ymir Sector | Volcanic Jungle | Rainstorms – Torrential rainstorms reduce visibility . Volcanic Activity – Volcanos throw… |
| Mekbuda | Valdis Sector | Rocky Canyons | Tremors – Frequent earthquakes stun players and enemies alike. |
| Menkent | Hydra Sector | Scorched Moor | Fire Tornados – Planet is ravaged by deadly fire tornados . Intense Heat – Periods of… |
| Merak | Valdis Sector | Ionic Jungle | Ion Storms – Ion storms intermittently disable Stratagems . |
| Merga IV | Valdis Sector | Haunted Swamp | Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units. |
| Meridia | Celeste Sector | Supercolony | None |
| Midasburg | Barnard Sector | Tundra | None |
| Minchir | Gellert Sector | Ionic Jungle | Ion Storms – Ion storms intermittently disable Stratagems . |
| Mintoria | Gellert Sector | Plains | Rainstorms – Torrential rainstorms reduce visibility . |
| Mog | Morgon Sector | Icy Glaciers | Blizzards – Intense blizzards reduce mobility and moderately reduce visibility for both… |
| Moradesh | Celeste Sector | Desert Dunes | Intense Heat – Periods of high temperatures increase stamina drain and speed up heat… |
| Mordia 9 | Hawking Sector | Ethereal Jungle | None |
| Mort | Xzar Sector | Deadlands | Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units. |
| Mortax Prime | Arturion Sector | Desert Cliffs | Intense Heat – Periods of high temperatures increase stamina drain and speed up heat… |
| Mox | Trigon Sector | Magma Desert | Intense Heat – Periods of high temperatures increase stamina drain and speed up heat… |
| Myradesh | Idun Sector | Desert Cliffs | Intense Heat – Periods of high temperatures increase stamina drain and speed up heat… |
| Myrium | Morgon Sector | Rocky Canyons | Tremors – Frequent earthquakes stun players and enemies alike. |
| Nabatea Secundus | L'estrade Sector | Basic Swamp | Rainstorms – Torrential rainstorms reduce visibility . |
| Navi VII | L'estrade Sector | Volcanic Jungle | Rainstorms – Torrential rainstorms reduce visibility . Volcanic Activity – Volcanos throw… |
| New Haven | Altus Sector | Ionic Jungle | Ion Storms – Ion storms intermittently disable Stratagems . |
| New Kiruna | Kelvin Sector | Icy Glaciers | Blizzards – Intense blizzards reduce mobility and moderately reduce visibility for both… |
| New Stockholm | Hanzo Sector | Icy Glaciers | Blizzards – Intense blizzards reduce mobility and moderately reduce visibility for both… |
| Nivel 43 | Mirin Sector | Deadlands | Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units. |
| Nublaria I | Celeste Sector | Haunted Swamp | Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units. |
| Oasis | Rictus Sector | Volcanic Jungle | Rainstorms – Torrential rainstorms reduce visibility . Volcanic Activity – Volcanos throw… |
| Obari | Cantolus Sector | Plains | Rainstorms – Torrential rainstorms reduce visibility . |
| Okul VI | Gothmar Sector | Icy Glaciers | Blizzards – Intense blizzards reduce mobility and moderately reduce visibility for both… |
| Omicron | L'estrade Sector | Hive World | None |
| Oshaune | Mirin Sector | Hive World | None |
| Oslo Station | Sagan Sector | Boneyard | Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat… |
| Osupsam | Tarragon Sector | Desert Dunes | Intense Heat – Periods of high temperatures increase stamina drain and speed up heat… |
| Outpost 32 | Saleria Sector | Desert Dunes | Intense Heat – Periods of high temperatures increase stamina drain and speed up heat… |
| Overgoe Prime | Sten Sector | Ionic Crimson | Ion Storms – Ion storms intermittently disable Stratagems . |
| Pandion-XXIV | Jin Xi Sector | Deadlands | Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units. |
| Parsh | Rictus Sector | Basic Swamp | Rainstorms – Torrential rainstorms reduce visibility . |
| Partion | Sten Sector | Scorched Moor | Fire Tornados – Planet is ravaged by deadly fire tornados . Intense Heat – Periods of… |
| Pathfinder V | Altus Sector | Plains | Rainstorms – Torrential rainstorms reduce visibility . |
| Peacock | Sten Sector | Ionic Jungle | Ion Storms – Ion storms intermittently disable Stratagems . |
| Penta | Lacaille Sector | Deadlands | Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units. |
| Phact Bay | Jin Xi Sector | Desert Dunes | Intense Heat – Periods of high temperatures increase stamina drain and speed up heat… |
| Pherkad Secundus | Farsight Sector | Basic Swamp | Rainstorms – Torrential rainstorms reduce visibility . |
| Pilen V | Altus Sector | Desert Cliffs | Intense Heat – Periods of high temperatures increase stamina drain and speed up heat… |
| Pioneer II | Arturion Sector | Rocky Canyons | Tremors – Frequent earthquakes stun players and enemies alike. |
| Polaris Prime | Farsight Sector | Desert Cliffs | Intense Heat – Periods of high temperatures increase stamina drain and speed up heat… |
| Pollux 31 | Farsight Sector | Volcanic Jungle | Rainstorms – Torrential rainstorms reduce visibility . Volcanic Activity – Volcanos throw… |
| Prasa | Farsight Sector | Rocky Canyons | Tremors – Frequent earthquakes stun players and enemies alike. |
| Primordia | Iptus Sector | Volcanic Jungle | Rainstorms – Torrential rainstorms reduce visibility . Volcanic Activity – Volcanos throw… |
| Propus | Leo Sector | Desert Dunes | Intense Heat – Periods of high temperatures increase stamina drain and speed up heat… |
| Prosperity Falls | Cancri Sector | Ionic Jungle | Ion Storms – Ion storms intermittently disable Stratagems . |
| Providence | Iptus Sector | Ionic Crimson | Ion Storms – Ion storms intermittently disable Stratagems . |
| Pöpli IX | Xzar Sector | Scorched Moor | Fire Tornados – Planet is ravaged by deadly fire tornados . Intense Heat – Periods of… |
| Ras Algethi | Leo Sector | Tundra | None |
| Rasp | Gallux Sector | Moon | Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat… |
| Ratch | Iptus Sector | Haunted Swamp | Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units. |
| RD-4 | Rigel Sector | Moon | Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat… |
| Reaf | Saleria Sector | Plains | Rainstorms – Torrential rainstorms reduce visibility . |
| Regnus | Morgon Sector | Volcanic Jungle | Rainstorms – Torrential rainstorms reduce visibility . Volcanic Activity – Volcanos throw… |
| Rirga Bay | Rigel Sector | Acidic Badlands | Acid Storms – Corrosive acid storms temporarily reduce armor effectiveness for both enemy… |
| Rogue 5 | Rigel Sector | Volcanic Jungle | Rainstorms – Torrential rainstorms reduce visibility . Volcanic Activity – Volcanos throw… |
| Sangis | Guang Sector | Deadlands | Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units. |
| Seasse | Omega Sector | Void Forest | None |
| Senge 23 | Omega Sector | Rocky Canyons | Tremors – Frequent earthquakes stun players and enemies alike. |
| Senge 23 - Void | The Void | Rocky Canyons | Tremors – Frequent earthquakes stun players and enemies alike. |
| Setia | Omega Sector | Haunted Swamp | Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units. |
| Seyshel Beach | Cancri Sector | Ethereal Jungle | None |
| Shallus | Talus Sector | Ethereal Jungle | None |
| Shelt | Talus Sector | Tundra | None |
| Shete | Xi Tauri Sector | Acidic Badlands | Acid Storms – Corrosive acid storms temporarily reduce armor effectiveness for both enemy… |
| Siemnot | Xi Tauri Sector | Ionic Jungle | Ion Storms – Ion storms intermittently disable Stratagems . |
| Sirius | Xi Tauri Sector | Moon | Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat… |
| Skaash | Ursa Sector | Acidic Badlands | Acid Storms – Corrosive acid storms temporarily reduce armor effectiveness for both enemy… |
| Skat Bay | Xi Tauri Sector | Deadlands | Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units. |
| Skitter | Hawking Sector | Haunted Swamp | Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units. |
| Slif | Celeste Sector | Acidic Badlands | Acid Storms – Corrosive acid storms temporarily reduce armor effectiveness for both enemy… |
| Socorro III | Falstaff Sector | Haunted Swamp | Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units. |
| Solghast | Gothmar Sector | Haunted Swamp | Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units. |
| Spherion | Quintus Sector | Volcanic Jungle | Rainstorms – Torrential rainstorms reduce visibility . Volcanic Activity – Volcanos throw… |
| Stor Tha Prime | Quintus Sector | Boneyard | Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat… |
| Stout | Quintus Sector | Ionic Crimson | Ion Storms – Ion storms intermittently disable Stratagems . |
| Sulfura | Celeste Sector | Ethereal Jungle | None |
| Super Earth | Sol Sector | Metropolis | Rainstorms – Torrential rainstorms reduce visibility . |
| Tarsh | Marspira Sector | Haunted Swamp | Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units. |
| Termadon | Quintus Sector | Plains | Rainstorms – Torrential rainstorms reduce visibility . |
| Terrek | Orion Sector | Moon | Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat… |
| The Weir | Theseus Sector | Plains | Rainstorms – Torrential rainstorms reduce visibility . |
| Tibit | Severin Sector | Ethereal Jungle | None |
| Tien Kwan | Theseus Sector | Boneyard | Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat… |
| Trandor | Sten Sector | Tundra | None |
| Troost | Trigon Sector | Deadlands | Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units. |
| Turing | Umlaut Sector | Ethereal Jungle | None |
| Ubanea | Severin Sector | Ionic Crimson | Ion Storms – Ion storms intermittently disable Stratagems . |
| Ursica XI | Borgus Sector | Ethereal Jungle | None |
| Ustotu | Trigon Sector | Desert Cliffs | Intense Heat – Periods of high temperatures increase stamina drain and speed up heat… |
| UVP Alpha | The Void | Crimson Forest | None |
| UVP Beta | The Void | Deadlands | Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units. |
| UVP Delta | The Void | Haunted Swamp | Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units. |
| UVP Gamma | The Void | Bleak Oasis | None |
| Valgaard | Iptus Sector | Ionic Crimson | Ion Storms – Ion storms intermittently disable Stratagems . |
| Valmox | Rictus Sector | Ionic Crimson | Ion Storms – Ion storms intermittently disable Stratagems . |
| Vandalon IV | Trigon Sector | Icy Glaciers | Blizzards – Intense blizzards reduce mobility and moderately reduce visibility for both… |
| Varylia 5 | Trigon Sector | Plains | Rainstorms – Torrential rainstorms reduce visibility . |
| Vega Bay | Ymir Sector | Icy Glaciers | Blizzards – Intense blizzards reduce mobility and moderately reduce visibility for both… |
| Veil | Barnard Sector | Deadlands | Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units. |
| Veld | Orion Sector | Ionic Jungle | Ion Storms – Ion storms intermittently disable Stratagems . |
| Vernen Wells | Hydra Sector | Rocky Canyons | Tremors – Frequent earthquakes stun players and enemies alike. |
| Vindemitarix Prime | Valdis Sector | Ethereal Jungle | None |
| Viridia Prime | Cantolus Sector | Desert Dunes | Intense Heat – Periods of high temperatures increase stamina drain and speed up heat… |
| Vog-Sojoth | Tanis Sector | Icy Glaciers | Blizzards – Intense blizzards reduce mobility and moderately reduce visibility for both… |
| Void Source Planet | The Void | Void Forest | — |
| Volterra | Korpus Sector | Plains | Rainstorms – Torrential rainstorms reduce visibility . |
| Wasat | Ymir Sector | Acidic Badlands | Acid Storms – Corrosive acid storms temporarily reduce armor effectiveness for both enemy… |
| Wezen | Ymir Sector | Scorched Moor | Fire Tornados – Planet is ravaged by deadly fire tornados . Intense Heat – Periods of… |
| Widow's Harbor | Altus Sector | Moon | Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat… |
| Wilford Station | Arturion Sector | Acidic Badlands | Acid Storms – Corrosive acid storms temporarily reduce armor effectiveness for both enemy… |
| Wraith | Idun Sector | Acidic Badlands | Acid Storms – Corrosive acid storms temporarily reduce armor effectiveness for both enemy… |
| X-45 | Ymir Sector | Basic Swamp | Rainstorms – Torrential rainstorms reduce visibility . |
| Yed Prior | Tanis Sector | Ionic Crimson | Ion Storms – Ion storms intermittently disable Stratagems . |
| Zagon Prime | Mirin Sector | Hive World | None |
| Zea Rugosia | Ferris Sector | Desert Cliffs | Intense Heat – Periods of high temperatures increase stamina drain and speed up heat… |
| Zefia | Tanis Sector | Ethereal Jungle | None |
| Zegema Paradise | Kelvin Sector | Volcanic Jungle | Rainstorms – Torrential rainstorms reduce visibility . Volcanic Activity – Volcanos throw… |
| Zosma | Gellert Sector | Moon | Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat… |
| Zygos | Orion Sector | Desert Oasis | Intense Heat – Periods of high temperatures increase stamina drain and speed up heat… |
| Zzaniah Prime | Gellert Sector | Desert Dunes | Intense Heat – Periods of high temperatures increase stamina drain and speed up heat… |
Как идёт война
Каждая операция отряда приносит вклад в общий прогресс планеты. Когда защита или освобождение достигают цели, планета переходит под контроль Суперземли или, наоборот, теряется. Мажор-приказы задают приоритетные направления на несколько дней и дают дополнительные награды за участие. Следить за фронтом удобнее через внутриигровую консоль на Суперэсминце.